appearance {
	+edge
        shading smooth
        material { ambient  0.75 1.0 0.75
                   edgecolor 1 1 1}
}

INST
geom{ =
OFF
14 7 0

0.    0.0   0.0  	# 0   
13    0.    0.0		# 1   
13    5.    0.0		# 2   
0     5.    0.0		# 3

0.    0.0   2.2         # 4
13    0.0   2.2         # 5
13    5.0   2.2         # 6
0     5.0   2.2         # 7
#    roof
-0.2  -0.2  2.18        #8
13.2  -0.2  2.18        #9
13.2   2.5  3.0         #10
-0.2   2.5  3.0         #11

-0.2   5.2  2.18         #12
13.2   5.2  2.18         #13

4	0 1 2 3	  1  1 1
4	0 1 5 4	  1  1 1
4	0 3 7 4   1  1 1
4	2 3 7 6   1 1 1
4       1 2 6 5	 1 1 1   
4       8 9 10 11  1 0 0
4       10 11 12 13  1 0 0
}

transforms { =
TLIST
1 0 0 0
0 1 0 0
0 0 1 0
0.000 0.000 0.000  1

0   1  0 0
1.2 0  0 0
0   0  1.5 0
20  0  0  1

}
 
